In the May 2013 edition of HBR, Robert G. Eccles and George Serafeim demonstrate the need for companies to incorporate environmental, social and governance (ESG) into their core strategic innovation initiatives.
At MX Conference 2013, “triple bottom line” was an idea that came up repeatedly. I thought at the time that companies seeking to show performance in terms of profit, people and the planet are bound to venture into misguided efforts. Simply slapping a layer of ESG initiatives doesn’t make a corporation not-evil. And as Eccles and Serafeim show, the increased cost of these efforts will diminish financial performance over time because of the increased cost.
The only exception is for companies that treat ESG as a core part of their innovation work. Firms that make strategic decisions to sensibly innovate their businesses in ways that incorporate ESG will improve their triple bottom line, while most companies are sure to abandon their ESG efforts as they fail to realize return on the investment. I hate to be cynical, but ESG is sure to wind up like every sitcom that added a kid as their ratings faltered.
I have always liked radial menus, but found them a bit awkward on mouse-driven systems. I like the way C-Swipe makes good ergonomic sense, allowing the user to activate menus with the device held in one hand. Check out the proposal and let me know what you think.
I had a blast presenting my talk UX Leadership Lessons: The Hard Way to IxDA Cincinnati last night at Fusion Alliance. I really appreciate Cris Cravens inviting me to present, and Fusion Alliance for hosting the event and feeding us.
I know some of the points from my presentation went out on Twitter, but here are the slides for easy reference.
IxDA Cincinnati is a good group of people, and I enjoyed meeting everyone. If you have any suggestions for my talk, please leave a comment. And if you know of a group that could benefit from my presentation, please contact me for availability.
Design is not art, since art exists as an answer to a question posed by an individual artist while design exists as an answer to a question posed by the marketplace. Design must have an audience to come into being … Design needs an economy to exist, while art does not.